ISO/IEC TR 23090-27:2025
Information technology — Coded representation of immersive media — Part 27: Media and architectures for render-based systems and applications
OVERVIEW
This document provides context, motivation and use case descriptions for a set of Moving Picture Experts Group (MPEG) standards that collectively deliver media directly to render-based applications such as game engines with a renderer component, or standalone renderers. Emerging examples where such applications are especially relevant include metaverse applications and immersive displays where such displays provide an interface to renderers.
This document:
— describes the motivators leading to the development of new MPEG standards that facilitate the streaming of media to render-based applications;
— differentiates between visual media distributed for video-based applications and visual media distributed to render-based applications;
— provides an overview of a media workflow from content production to content distribution;
— provides general information on relevant components of render-based systems including game engines and renderers
— identifies key components and resources (compute, storage, or network) comprising a heterogeneous set of immersive displays and other render-based applications;
— and documents use cases for end-to-end interoperability, including audio, video, graphics and systems aspects for render-based systems and applications.
COMMENTS
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PRODUCT DETAILS
| Status | Current |
|---|---|
| Edition | 2025 |
| No. of Pages | 28 |
| ICS Classification | 35.040.40 Coding of audio, video, multimedia and hypermedia information |
| Committee | ISO/IEC JTC 1/SC 29 |
| Available for Purchase | For sale in Singapore only |
| Adoption | ISO : 0 |